These trophies are straightforward‚ requiring players to follow the narrative path and complete specific challenges. Earning them provides a sense of accomplishment as you progress through the game’s charming and nostalgic levels. But the joy of Astro’s Playroom, while largely focused on its use of the new controller, is also thanks to Team Asobi’s dedication to turning this pack-in into a mini-museum of PlayStation history. All of them are put on display to be looked at or hit to produce sound effects, pop open disc trays, and more.
From the beginning of the level, follow the wooden path forward through the grass and up to Checkpoint 2. Tug the cables to the left of it to reveal some steps up to the next area. Continue following the wooden path forward to the next wall, defeating three Knockers and a Spiky as you go. That is basically it, a game that even small kids (6y) can play and enjoy. It also uses the capabilities of the controller in creative ways that hopefully all games capture in the future for a better experience.
This puzzle piece is just after one of the ledges you drop down on the blocks. You can hold the touchpad button down to bring yourself to a stop on the ice. Puzzle Piece 2/4 – In this same pinball area, knock out the 6 bowling pin enemies around the center bumper to make this puzzle piece appear. Puzzle Piece 1/4 – In the first pinball area, roll into the spot on the back left to get boosted to a rail with this puzzle piece at the end. Puzzle Piece 2/4 – Back on the main path, you then ride a circuit board through an area with electric rail obstacles. Midway through you can find this puzzle piece, basically right in your way.
Artifact 1/2 “PS One LCD Monitor” – Continue along that path to the end where the group of bots are and pull the wires on the ground to reveal this artifact. Artifact 2/2 “PlayStation Game Disc” – After jumping the gap with the bowling pin in front, go to the right across the pair of moving platforms to find this artifact. Puzzle Piece 1/4 – Once in the main area where you are rolling around as a ball, this puzzle piece is underneath a bridge to the left. Puzzle Piece 2/4 – You will progress through a path of electrified mines to a checkpoint. From the checkpoint instead of continuing upwards, follow the path of coins down to the right to enter another asteroid with this puzzle piece inside. Puzzle Piece 4/4 – After landing from the above hang glider section, go to the back left of the platform and drop down to find a lower area with this puzzle piece.
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We will be back soon with 2 more riddles on the run-up to the release of Astro Bot. And by the looks of it, we might have to make the next ones even harder. Below you’ll find a list of all Artefacts locations in Astro’s Playroom. Click on the Artefact’s name for a more detailed explanation, or click on the level’s name for a full guide to all the collectibles in that area.
You’ll need to find one in order to solve the riddle and free the Special Bot. After a second, a platform will rise up with a more detailed version of the VIP Bot inside a glass tube. If you jump over, you’ll see a monitor on the front with a clock on it when you get close. While Special Bots were initially rolled out one-by-one, buy the 30th of August 2024, all four had been added to the game, making it possible to find all of them at once!
It’s a reference to Symphony of the Night thanks to the blonde hair. In one of the animations, the Bot will check a clock, referencing how Dracula only returns from the dead every 100 years. Castlevania is a very important game, as it alongside Super Metroid helped establish the Metroidvania genre.
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These descriptions outline the exact requirements for unlocking each trophy, providing clear instructions on what actions to perform and where to find specific items or locations. By consulting these guides, players can strategically plan their playthrough, ensuring they don’t miss any opportunities to earn these valuable Bronze trophies. Silver trophies present a slightly greater challenge, typically requiring players to complete more complex tasks or collect a larger number of items.
A second reference to the game is the “Adequate, Boy…” Trophy, awarded for shooting all the rabbits at the end of Mt. Motherboard level in GPU Jungle. The name is a reference to Kratos always referring to his son as “boy”, as well as his habit of faint praise. After going down NK88 , look right to spot a ship made out of blocks.
Astro’s Playroom Main Trophy Guide
Take breaks when needed and celebrate your achievements along the way. Certain trophies in Astro’s Playroom require very specific actions or conditions, making them slightly trickier to unlock without guidance. This section provides detailed walkthroughs for some of the more specific trophies, such as “Twisting Metal,” “Jumping Splash!